Re: Basketball
Posted: November 2 07, 12:42 am
stlouie_lipp:
No, the time was set for 10:45pm CT. It took about 45-50 minutes for the draft.
No, the time was set for 10:45pm CT. It took about 45-50 minutes for the draft.
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I was not aware we could retroactively run stats for our league... and I'm not sure how many others of you knew that, either.
So my question to my fellow league managers is: Should we retroactively run stats for the first 2 nights of the season?
I'll start the discussion.
Pro: It's just two nights, so I'm not sure how much it's going to affect the overall result.
Con: Had we decided ahead of time, it may have affected team(s) drafting philosophy.
Let the discussion begin, and submit your vote as well. Majority vote wins, and we have to have at least 75% of the team voting for it to count.
The deadline to run the stats is Nov. 6th, so your prompt review is requested.
Bring it... but bring it an hour late!stlouie_lipp wrote:I had to rely on the auto draft...did the draft time get bumped back an hour, or was I mistaken about the time all along?
Anyway...I like my team. Although, I must confess I've never played fantasy basketball before...but I think my team will kick a$$ over you chumps.
(yes, I am talking smack)
Thanks...so it's just a running total for the season? Sorry, never played in a roto league before.mikechamp wrote:stlouie_lipp: Roto scoring works like this: Your team is ranked against every other team in our league in each scoring cat. 12 teams means #1-12 in each cat. If your team has the most blocks, your team earns a 12 in that cat. If your team has the least steals, you earn a 1. The addition of your rank in each cat gives you the total.
Yes, that's correct.stlouie_lipp wrote:Thanks...so it's just a running total for the season? Sorry, never played in a roto league before.